Thesis supervisor: Anett Bekéné Rácz
Location of studies (in Hungarian): University of Debrecen Faculty of Informatics Abbreviation of location of studies: DE IK
Description of the research topic:
Syllabus
New ways in virtual and augmented reality. Applications of VR and AR technology. Critical points of resource requirement of the VR applications. Developing methods and algorithms for optimization of the computational requirements. Investigation the influence of VR and AR technology on their application area like architecture, education, tourism or marketing.
Bibliography
1. Jason Jerald, The VR Book: Human-Centered Design for Virtual Reality, Morgan & Claypool, Sep 1, 2015
2. Tony Parisi, Learning Virtual Reality: Developing Immersive Experiences and Applications for Desktop, Web, and Mobile, O'Reilly Media, 2015
3. Joerg Osarek, Virtual Reality Analytics: How VR and AR change Business Intelligence, Gordon’s Arcade, 2015
4. Bradley Austin Davis, Karen Bryla, Phillips Alexander Benton, Oculus Rift in Action, Manning Publications Co., 2015